GAME DETAIL
Offensive Dimensions
Offensive Dimensions is a hardcore, dark themed, retro 2d action game. Currently is in early access phase. This game tests your 2d action gaming skill. You need to smash everything and make it to the next area before time is up. The demo version is available for downloading. Please try that first.
このゲームについて
Steamの詳しい説明を読む
Before you buy this game, please read this carefully.
Offensive Dimensions is a hardcore, 2d action game. Currently is in early access phase.
The demo version is available for downloading. Please try that first. Also, the content of the demo version is identical to the paid version, for now.
I'll keep updating the paid version in the future and the demo version won't be updated anymore. If you tried the demo version and liked my game, then you can consider purchasing my game.
There are 3 modes available, but don't try the hard mode unless you know what you're doing.
During internal game testing, people think that the hard mode is too hard to beat, so I've spent hours and beat the game. I have a playthrough video clip record for that. I'll post it on Community Hub page later.
The game soundtracks are driven by VRC6. Hit pause during gameplay, you'll be surprised.
I'll be very happy if there are any suggestions, thoughts, gameplay feedbacks or bug reports.
Tell me what do you think about my game, help me to make it better.
Also, no any optimization is done now. I'll optimize game based on players feedback.
So, again, feedbacks, please!
Game features I've planned:
- 5 chapters in the game and every chapter have 5 levels.
- 50 or more bosses.
- At least 2 bosses each level.
- Players can ride all kinds of mechs.(one available in demo version)
- Players gonna be surprised a lot.
- 2 players local co-op mode (available in demo version)
- Dark themed. Introducing the Chaos Event. The Chaos Event will appear randomly.(demo version will have a 100% chance to trigger Chaos Event)
- More gameplay system
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 100.00% / 6件 取得:2026年9月9日 21:58
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年7月27日 22:02(59日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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