GAME DETAIL
Android John 2.1
Operating system AJ 1.0, created by students enthusiasts in 2070 showed stupendous results. Since the release of the first version of the operating system 5 years have passed. This product was noticed and was purchased by a larger company engaged in the development of military robotics.
このゲームについて
Steamの詳しい説明を読む
Operating system AJ 1.0, created by students enthusiasts in 2070 showed stupendous results.
Since the release of the first version of the operating system 5 years have passed.
This product was noticed and was purchased by a larger company engaged in the development of military robotics.
For 5 years the best specialists were engaged in the improvement of this operating system
now the system has been lapped to the ideal, the development team starts the first test of the updated system of AJ 2.1
in case of success, the company will launch large-scale production of the world's
first full-fledged Android on the basis of this operating system.
You have to go through 13 levels for efficacy checks
and identify problems in the system of neural network AJ 2.1
You don't have any limitations to the approach and solving puzzles.
You are given full control over the neural networks.
In the modern world the current trend is interactive learning. This game will help you better learn the basics of programming without spending much time and money by learning through the visual system in the quests.
The game contains 13 levels, each of which accommodates 1-3 scripts on the gaming scene. With each passed level the game is integrated into a complex puzzle, which demonstrates the various functions and variables within scripts.
The gameplay encourages interaction, exploration, teaches a method of trial and error. A good game leaves the player with time to develop his skills, the same thing happens in the learning process. Naturally, to understand the scripts you'll need to explore the library of functions. Through these actions the player will learn new tools and discover his own abilities to programming. The very visual programming does not require the initial preparation for the game, the quests themselves teach a player, allowing him to understand the basic principles of programming. All that is required for the player is logic, which helps training and completing levels.
In the game there is also a sandbox, you can use it for implementation of your different ideas, or just for practice or study. There will be enough tools in the library for implementation practically any of your ideas, and what is the most important, the implementation of different logics in the sandbox due to visual programming goes free and easy as the context dependence solves problems with syntax errors, however before passing into the sandbox we recommend you to pass the storyline in order to understand how the system of visual scripting works.
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 50.00% / 6件 取得:2026年9月10日 13:30
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年7月28日 00:06(59日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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