GAME DETAIL
Gatlin'
2008. The golden age of the Internet. Rage comics. Cat videos. JPEGs. Take this figurative time machine back to relive the uncanny flash games of yesteryear. DISCLAIMER: You cannot blame us if your teacher catches you playing this in class.
このゲームについて
Steamの詳しい説明を読む
Meet Blot. He's your everyday regular doodle with a vengeance... and a giant gatling gun. Help Blot along on his quest to take down the fearsome dictator known as Art. Shoot, propel, and pogo your way through dozens of challenging levels to fulfill Blot's destiny!
Loads of levels!
Strange, yet oddly charming, boss fights!
A unique, physics-based way of movement.
Quirky humor and jokes. Is this a plus? I honestly don't know.
It's a hard game. Both a pro and a con!
STEAM ACHIEVEMENTS TO PROVE YOUR TERRIBLE TENDENCY TO BE A COMPLETIONIST!
Gatlin' is a physics-based platforming bullet hell where you are the bullet hell! Fling your way across dozens of levels with your trusty gatling gun of doom. Try your best not to die, but believe me, you are going to be dying.
You live, you die, you live again. In Gatlin', your main methods of problem solving are your eyes and learning from your mistakes. Upon dying, you are sent back to the start of the level to run through it again until you do it right.
I hear you asking, "What causes me to die?" That is an oddly-morbid question, but a question I will answer nonetheless. You'll die to classical art, you'll die to spikes, you'll die to weird demented clones, and you'll die to tears. By the way, that last thing is both figurative and literal.
The boss fights in Gatlin' are sentient bullet hells gone rogue. Fear not! They have patterns and tricks that you will likely get accustomed to.
Each boss also reveals c r i s p y lore and each boss harbors an unforgettable personality - so that's pretty neat I guess.
The endgame of Gatlin' is a distinctive twist on the existing gameplay. After the conclusion of the main story, level modifiers are unlocked. Want levels to be more difficult? We've got you covered. Imagine Hell itself. Good work. Now imagine Hell without gravity and now every surface is covered in soap. Get the picture?
Does Hell not sound appealing enough for you? Understandable, everyone's a critic. Instead, we offer a wide array of eccentric and ever-expanding levels, worlds, and challenges to partake in.
Gatlin' was and will always be designed with all types of player in mind. If you wish to go slow or fast, the level design panders to all. That said, we highly encourage speedrunning.
スクリーンショット
評価・レビュー
全体レビュー 好評 好評率 87.50% / 16件 取得:2026年9月11日 14:30
日本語レビュー レビュー不足または未評価 好評率 0.00% / 1件 取得:2026年9月11日 14:30
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年7月28日 04:32(59日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。