GAME DETAIL
Hellbreaker
Fast-paced first person shooter that will pit you against hordes of monsters.
このゲームについて
Steamの詳しい説明を読む
Run. Dodge. Kill.
Hellbreaker is a fast-paced first person shooter that will pit you against hordes of monsters and push you to your limits. Blast your way through them while racing against the clock to finish the level in one piece.Game Design
The scoring system in the game revolves around:
Time taken to finish the level
Monsters killed
Damage taken
The goal is to encourage fast, aggressive, and skillful play-style.
There's no recoil or reloading to slow down the action.
Time taken to finish the level constraint encourages the player to play fast, and not pick off monsters one by one from a safe spot.
Monsters killed constraint prevents the player from just rushing to the end of the level and skipping combat. Strategies can be created around it, like prioritizing low HP monsters to get more kills, which is risk/reward decision because low HP monsters are usually low threat while high HP monsters like rocketeers and chargers are higher threat so it's better to spend time to kill them first to stay safe. You have to make meaningful decisions about your play-style and how much risk you think you can handle.
The damage taken constraint comes in to prevent you from just being reckless and soak up tons of damage while picking up lots of health.
You have to dodge as much damage as you can, while taking as much risk as you can, and do it as fast as you can.
If you want to take your time to explore the levels and perhaps search for secrets, you can go to the gameplay settings and disable "Deadline Mode" so you won't have a time limit.Modding support
Easy to learn level editor.
Game editor, easily edit things like monsters and pickups without writing code.
Powerful scripting. Modify or make your own monsters, weapons, pickups, or something completely new.
スクリーンショット
評価・レビュー
全体レビュー やや好評 好評率 73.91% / 23件 取得:2026年9月11日 23:16
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年7月28日 06:35(59日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 327人 | 最終観測:2026年7月28日 06:35(59日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。