GAME DETAIL
Asteroid Deflector XL
Prevent asteroids from hitting a planet by changing their trajectory with various projectiles against the gravity of the planet and a nearby sun. Manage your economics like money, weapon research and planet population.
このゲームについて
Steamの詳しい説明を読む
Asteroid Deflector is an indie game based on simple physics. You have to prevent asteroids from hitting a planet by changing their trajectory with various projectiles (shells, laser beams, atomics...) while working with - or against - the gravity of the planet and the sun of this solar system. Whilde doing that, you have to take care of weapon research, the planets economy and population.
This is my first game done in spare time. Expect some hours of fun and a good laugh at the goofy story. There is also an endless game mode to hunt for high scores. Please don't expect a refined, multimillion dollar blockbuster game. I'm always open to suggestions and improvements.
Features
- Career mode with 12 levels.
- Endless mode.
- 23 technologies for research, including four distinctive weapons and a mighty planetary force field.
- Manage money, infrastructure, population and keep the people motivated.
- Seven (YouTube friendly) spherical songs will help you get in the flow of deflecting asteroids.
- Atmospheric sound effects.
- Special endgame in story mode (maybe there is more to the asteroids...).
Gameplay
- Simple physics-based fun.
- Don't destroy the asteroids (lame), deflect them!
- Asteroids burning up in the star generate money (because... why not?).
- Expensive research will improve your weapons.
- Impacts on the planet will decimate the population and their moral (may result in losing the game).
- After a first learning curve, the gameplay can get quite hypnotic or meditative.
- Unlimited continues in career mode, saves are done after each level.
- It's all about gravity, mass and kinetic energy - but in a fun way!
FAQ
* Are there costly ingame purchases or will there be expensive DLC?
- No ingame purchases, it's the full game.
* Is this a mobile port?
- No, but I may port it to mobile (and remove some features in the base version with the "XL" in the name, in case you were wondering).
* A space cannon would never work!!!
- First of all - it's just a game. And you may be up for a surprise, if you do some research on "Project HARP". Also keep in mind: the mass of planets differs a lot and so do escape velocities.
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 75.00% / 4件 取得:2026年9月12日 20:23
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年7月28日 11:59(59日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 29人 | 最終観測:2026年7月28日 11:59(59日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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