GAME DETAIL
CrazyHousePlanes
FLYING around in the sky was not FUN for me anymore. Then I created CrazyHousePlanes. Now i can fly in different sceneries avoiding all kind of obstacles and FIGHT for win in multiplayer battles.
このゲームについて
Steamの詳しい説明を読む
The game's primary objective is to rank up and join the Generals elite. Get up to 100k score each and every game to progress faster and get your place on the top 50 scoreboard!
Single Player
Start a game and try to hit the hornets. When you are succesefull they fall on the floor and than you can go and pick them up. You can see the hornet counter on the bottom of the screen. Try to catch as many as possible without dying and take them to the collecting area and set your score. More hornets you collect at once more bonus you recive 1=1, 10=100, 100=100000 You need a minimum of 500 points each game to keep your rank status frozen. The challenge is to bring 100 hornets at once to the collector and be awarded with 100000 bonus points. At the end of the game your score will be showed on the LeaderBoard and you can see your rank in the main menu.
Multiplayer
work in progress...you can connect with your friends and play against each other (10 players max) or cooperate and catch as many hornets you can.....in progress: lag, matchmaking, mods,...
The CrazyHousePlanes are equipped with three types of weapons. The main source of damage is your faithful machine gun, always ready to burn down your foes..well, almost always, you might want to throw an eye on your ammo count every now and then. Your heavy duty damage output comes from the homing missile launcher, lock your targets when you keep them in your crosshair for a short period of time - the lock-on is indicated by a sound. The third, situational weapon are the rear bombs. Rear bombs are best used against those enemies who don't keep their flying safety distance in check, giving you a proper defense. As this weapon is only meant to be a defensive weapon, it does not increase kill count.
The game can be played in 1st person or 3rd person. After each game, the players are rewarded with trophies.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年7月28日 13:02(59日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 26人 | 最終観測:2026年7月28日 13:02(59日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。