GAME DETAIL
CHANGE: A Homeless Survival Experience
CHANGE is an award nominated homeless survival experience set in a randomly created city with rogue-like elements. Explore, survive, earn perks, find items & kindness to develop your character & escape to a new life. Over 7 years of development & over 200 updates so far!
このゲームについて
Steamの詳しい説明を読む
CHANGE is an emotional homeless survival experience set in a randomly generated city with rogue-like elements. Explore, survive, earn perks, find items and kindness to develop your character and escape to a new life.
With hundreds of perks, items, events and more, this serious game comes with a large amount of depth that opens up the more you play, and changes based on how you play.
20% of Delve Interactive's profits from this game will be donated to charities focused on the issue of homelessness.
This is a hate letter to the growing indifference in the world. When members of the development team almost fell into homelessness some years ago, it inspired us to create something that gives a voice to the forgotten and the vulnerable. We take the subject very seriously and portray it as such.
After over 7 years of research and hard work, 100s of updates and fan support, we bring you our tale of survival and isolation.
Choose from 5 different characters each with their own background stories and maladies, then create your own story
Find companions and find kindness. Build a reputation or even friendships with various characters including the other homeless and the police
Build your inventory with food, survival tools, clothing and more... as well as unlocking new items for your next playthrough as you progress
Spend a night in police stations, parks or shelters, spend time at bars, visit the clinic, study in the library, recycle scrap and more as you discover new areas and buildings
Learn about the lives of the homeless and everything they go through to survive, with every part of the truth having been heavily researched by the developers.
Experience a beautifully composed emotional soundtrack
I spent a long time talking to people on the streets and those who've experienced sleeping rough to listen to their stories, many of which are included in the game as "night events". This game was made with the vision of getting homelessness and it's difficulties across through a game that's engaging and empathetic.
We also spent time delving into and cross referencing a ton of literature on homelessness provided publicly by various charity, journalistic and government institutions.
Manage your hunger, hygiene, happiness, crime levels, street reputation, study levels and other stats as you try to survive and escape the homeless life. But you can only do so much in one day... what will you do?
Will you spend the day begging, depending on the kindness of others?
Will you find shelter in the night?
Perhaps you're moved out of the area by the police for loitering. Unable to find shelter, you end up on the streets at night, and you meet a dog. Is it a stray? Could it be a friend? All your actions affect your happiness in some way, and it's up to you to manage your stats accordingly. You could turn to drink, but risk addiction. You could hope for a fortunate event, or make some progress towards your survival.
But you will have to choose. It could all be over if a bad event occurs in the dangerous night streets. Especially during winter.
Every game is different, and with each playthrough comes more ways to explore CHANGE.
If you became homeless... what would you do?
PLANS
Our goal with this project is to raise awareness on the issue of homelessness, as well as raise money for it. We have done a ton of research for this project and while our wish is to portray the reality of homelessness, various aspects of sleeping rough have been abstracted for the sake of gameplay.
So far, we've raised over £7000 for the charities CRISIS, The Clocktower Sanctuary and Shelter.
Join us in the community section to discuss the game with the team! We're always listening and awaiting your feedback.
スクリーンショット
評価・レビュー
全体レビュー 非常に好評 好評率 90.77% / 2,849件 取得:2026年9月16日 20:24
日本語レビュー 好評 好評率 90.91% / 11件 取得:2026年9月16日 20:24
プレイ時間の目安 約11.6時間 Steamの好評レビュー100件から推定 信頼度:高
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 27人 | 最終観測:2026年7月29日 08:33(59日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 10,913人 | 最終観測:2026年7月29日 08:33(59日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。