GAME DETAIL
3Buttons
3Buttons is a short free-to-play platformer where you will only need three buttons to play! Choose between three different geometrical shapes; Sphere, Capsule, and the dreaded Cube. There are three different campaigns, in each you can submit your High Score for the global leaderboards! Good luck.
このゲームについて
Steamの詳しい説明を読む
3Buttons is a short free-to-play platformer where you will only need three buttons to play!
Choose between three different geometrical shapes; Sphere, Capsule, and the dreaded Cube.
There are three different campaigns, in each you can submit your High Score for the global leaderboards!
Good luck.
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To report bugs or to contact the developer, visit ''.
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Shapes:
Choose between three different geometrical shapes, each with its own difficulty level:
Sphere - The easiest way to play. Small and perfectly symmetrical.
Capsule - Slightly harder than the Sphere as it has a 'wobbly' effect.
Cube - Practically impossible after Level1. Only exists for the real try-hards out there.
Game Modes:
Choose between three different game modes:
Normal - When you die you will respawn at the start of the level.
Speedrunner - No respawn. However, if you beat the game your result will be added to the High Scores.
Sanbdbox - A Scene Selector where you can play specific levels again.
Other Features:
Bindings - Allows the user to customize its input keybindings.
Cutscenes - Before each level there is a short cutscene highlighting the the architecture of the level.
Original Music - All of the music was composed directly for this game.
Native FPS-Counter - Press 'T' to toggle the native fps-counter.
Graphic Settings - There are three different graphic settings: LOW, MEDIUM, and HIGH.
Resolution/Framerate Ambivalence - The game should work on all resolutions and framerates.
The game will forever be completely free-to-play.
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KNOWN ISSUES
* The cutscenes seem to not play properly on Linux devices.
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About the game as a project
My name is John 'Flex' Segerstedt, currently a software engineering student studying at CTH, and this game was designed and developed by me during the summer of 2018 using Unity.
I hope you enjoy the game, as I enjoyed making it, and if there is some glaring bug that is a must-fix then don't be afraid to report them on ''.
スクリーンショット
評価・レビュー
全体レビュー 賛否両論 好評率 61.76% / 68件 取得:2026年9月17日 14:48
プレイ時間の目安 約1.1時間 Steamの好評レビュー42件から推定 信頼度:標準
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年7月29日 12:12(59日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 84人 | 最終観測:2026年7月29日 12:12(59日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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