GAME DETAIL
妖怪俱乐部 Demon Club
Realizing the dream of being a demon king in childhood "Demon Club" is a game based on chinese mythology. It is envisioned on an overhead continent called "ShenZhou". The player is a demon with no power.
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When I was a child, I liked the story of Journey to the West, and always imagined that I was a little demon in it, I practiced immortality, made friends, and took soldiers to fight and become a demon king. This is the inspiration for this "Demon Club" game, and It took more than a year to build.World view
This game envisions a world named "ShenZhou" with demons, human beings and gods in it and its surrounding islands. The human beings are ruled by God and are in long-term confrontation with the demon. The player is a demon with no power, he need to be study magic, make friend with other demon kings, conquer cities, in order to cope with the upcoming war of the gods and devils, and finally defeat the gods.Powerful magic
At present, there are more than a dozen kinds of magics, which can be obtained through apprenticeship, plot triggering or buying book. The intensity of magic will increase as your usage increases, and provide different effects. Use magic to change the situation.Free plot trend
"Shenzhou" is a sandboxed world, and its plot is free. It also means that sometimes the quest which NPC gives you is more than your ability, then you can improve your power first. However, as long as you defeat all the forces in the game, the game was cleared.
a large number of demon kings
There are various forces in the demon, which are ruled by different demon kings. When they are defeated, find them, hire them, and let them help you fight.Siege
The territories of the various forces on the mainland of ShenZhou can be attacked and conquered. Different territories provide different incomes. The number of your army needs to be maintained by the money and food in these incomes. Get more territories to maintain stronger army.
スクリーンショット
評価・レビュー
全体レビュー 賛否両論 好評率 56.00% / 25件 取得:2026年9月21日 22:07
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年7月29日 22:28(60日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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機能カテゴリ
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