GAME DETAIL
肥肥大作战 fat battle
Fat combat is a changeable terrain, can jump between buildings, players play butcher, catch other players with hooks, the map contains a variety of traps, players need to skillfully avoid pits, rankings to win first!
このゲームについて
Steamの詳しい説明を読む
Fat combat is a changeable terrain, can jump between buildings, players play butcher, catch other players with hooks, the map contains a variety of traps, players need to skillfully avoid pits, rankings to win first!
AI is better than bull, brothers will start to work.
Official QQ group: 8141206
1 skill system
Game begins to give players three skills Q hook W attack E jump
Q: Can you dizzy the players and jump between different terrain with the pillars hooked? Is there a kind of Mount Tai? I'm Mount Tai next door, catching the vines of love, whispering 65
W: Vertigo attack the other side immediately with W skill, no! You can also choose to run away.
E: Jump according to the direction of mouse click
Then 130 skills, such as optional skills, will be added to enrich the battlefield form.
2 scenario obstruction
For the time being, there are only three obstacles in the scene, which make it easy for players to familiarize themselves with the new fighting style. But with these obstacles, it is still a bit difficult to defeat ai.
Pillar: Players can pull the hook skill to the post
Icepillar: Icepillar can rebound when players cast hooks
Arrow Tower: Arrow Tower targets the nearest player
3 props system
Every other time in the scene, different props will appear randomly on the map. Run, No. Come and look for it. I hide all my treasures in front of you.
4 terrain system
At present, there are only 2 topographies, 1. Land topography, 2. Water topography.
Grassland will also be added for invisible, mountainous and other magical terrain.
5 victory conditions
Simple, the number of killings ranks first
6 role system
The full version will feature 50 different combat-style characters
7. Combat Rules
Players will be killed if they are hooked by two people at the same time.
Players can pick up boxes on the ground to increase blood volume, experience
Every time you kill an opponent, you gain 15 experience, and every time you hook an opponent, you gain 10 experience.
Player's top level is 30, each level increases the corresponding life, attack chain length, attack range.
The hook can only reach the lower half of a human being
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 0.00% / 1件 取得:2026年9月19日 14:46
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年7月29日 22:48(59日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 17人 | 最終観測:2026年7月29日 22:48(59日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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